Hello world!
Very proudly, I present the 3mension blog to the world. Some time ago, as I also mentioned on my personal page, I got the idea that some game art related services might be interesting. I’m a Torque Game Engine licensee, and an avid Blender supporter, and those are at least 2 communities that might benefit from such a service.
Unfortunately, setting up a website the way I imagined it, even in its most austere form, was not easy at all. Then the job got a bit in the way too, just to make things more interesting. I didn’t give up though, and I’m slowly building up the framework to run 3mension.com .
Firstly, I’ll build a Xoops-based version. I have most of my PHP development experience with that framework, and I think it will be a good exercise and a valid testcase for developing something other than a standard community site with news posts and a forum. Based on my experience, the decision will have to be made after the first version of the site whether to continue with Xoops, or if other frameworks provide more of the needed functionalities out of the box.
Right now, all I want is to do two things very well:
- Provide an easy and efficient upload experience to publishers
- Make it easy for non-publishing users to find the files they need.
That seems to be two trivial goals, but don’t let that fool you. The word ‘easy’ is not difficult to write in a post like this, but it is not so easy to write the code for that elusive little word ‘easy’.
Right now, there is this blog, and a holding page telling you to wait, and to leave your name and mail address if you would like to be notified of the new and exciting things that are coming in the future.
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