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	<title>3mension blog &#187; Plans</title>
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	<link>http://blog.3mension.com</link>
	<description>Setting up the 3rd Dimension</description>
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		<title>Torquebay offline, 3mension under development</title>
		<link>http://blog.3mension.com/2011/03/torquebay-offline-3mension-under-development/</link>
		<comments>http://blog.3mension.com/2011/03/torquebay-offline-3mension-under-development/#comments</comments>
		<pubDate>Thu, 17 Mar 2011 09:30:19 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Plans]]></category>
		<category><![CDATA[garagegames]]></category>
		<category><![CDATA[torque3d]]></category>

		<guid isPermaLink="false">http://blog.3mension.com/?p=114</guid>
		<description><![CDATA[You might have noticed that the Torquebay site is offline, and has been offline for quite some time. Also, the message isn&#8217;t really clear : the site will be back on the 12th. The 12th what? Two 12ths have passed (12th february, 12 March), and nothing happened. Maybe the 12th month Well, I&#8217;m not prepared [...]


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			<content:encoded><![CDATA[<p>You might have noticed that the<a title="Torque Bay" href="http://www.torquebay.com" target="_blank"> Torquebay</a> site is offline, and has been offline for quite some time. Also, the message isn&#8217;t really clear : the site will be back on the 12th. The 12th what? Two 12ths have passed (12th february, 12 March), and nothing happened. Maybe the 12th month <img src='http://blog.3mension.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  Well, I&#8217;m not prepared to wait for that.</p>
<p>This has pushed me to start working back on getting 3mension up and running as soon as possible.</p>
<p>Given the Torquebay situation, I’ll focus the site initially on <a href="http://www.garagegames.com" target="_blank">GarageGames</a> related stuff. There are tons of real gems to be found on the <a href="http://www.garagegames.com/community/forums" target="_blank">forums at GarageGames</a>, but the site isn’t really constructed as a catalogue. If you want to log interesting stuff, you’d need to use <a href="http://www.delicious.com" target="_blank">Delicious</a> or some other bookmarking alternative.</p>
<p>The first iteration of 3mension aims to be a collaborative bookmarking tool for Torque engine users, with tags and categories to make it all easier to find what you’re looking for. I’ll start posting links to interesting stuff, starting on the GarageGames site, but maybe also looking on to other sites.</p>
<p>&nbsp;</p>


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		<title>Logo design &#8211; the next big step</title>
		<link>http://blog.3mension.com/2009/08/logo-design-the-next-big-step/</link>
		<comments>http://blog.3mension.com/2009/08/logo-design-the-next-big-step/#comments</comments>
		<pubDate>Tue, 25 Aug 2009 12:20:16 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Plans]]></category>
		<category><![CDATA[3mension]]></category>
		<category><![CDATA[logo]]></category>

		<guid isPermaLink="false">http://blog.3mension.com/?p=59</guid>
		<description><![CDATA[I&#8217;ve been working on and off on the first beta incarnation of 3mension, but most of that effort has been invisible in code.  That is about to change, as I have started contacting some logo design contractors in order to create a logo for 3mension.com. This is a significant step, as the logo will be [...]


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			<content:encoded><![CDATA[<p>I&#8217;ve been working on and off on the first beta incarnation of 3mension, but most of that effort has been invisible in code.  That is about to change, as I have started contacting some logo design contractors in order to create a logo for <a href="http://www.3mension.com">3mension.com</a>.</p>
<p>This is a significant step, as the logo will be used as the base for the theme created for the website. It will also help with the development of the site, as it is the first really visible part of the site that falls into place.</p>
<p>It seems <a href="http://www.impresscms.org">ImpressCMS 1.2</a> might come out before the 3mension site goes live. A beta of ImpressCMS 1.2 is forthcoming, and the package should be feature-complete by now. During the wait for answers on the queries for a logo design, I plan to migrate all the work that is done towards that version, in order to have the newly added functionality and enhancements at my disposal.</p>


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		<title>ImpressCMS 1.2 Alpha 2 available</title>
		<link>http://blog.3mension.com/2009/06/impresscms-1-2-alpha-2-available/</link>
		<comments>http://blog.3mension.com/2009/06/impresscms-1-2-alpha-2-available/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 10:50:10 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Plans]]></category>
		<category><![CDATA[impresscms]]></category>
		<category><![CDATA[ipf]]></category>

		<guid isPermaLink="false">http://blog.3mension.com/?p=50</guid>
		<description><![CDATA[After a slightly longer wait than foreseen, the ImpressCMS project has released the second Alpha of the upcoming 1.2 version into the wild. This is the next step towards a beta release, which will be coming if no major problems are found in the next few weeks with this alpha. The ImpressCMS 1.2 branch is [...]


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			<content:encoded><![CDATA[<p>After a slightly longer wait than foreseen, the ImpressCMS project has released the second Alpha of the upcoming 1.2 version into the wild. This is the next step towards a beta release, which will be coming if no major problems are found in the next few weeks with this alpha.</p>
<p>The ImpressCMS 1.2 branch is particularly interesting, as it marks the end of Xoops compatibility. That doesn&#8217;t mean the developers are trying to break as much of the Xoops functionality just for the heck of it of course. It does mean that ImpressCMS can choose its own path to greatness, <span id="more-50"></span>without having to think each time if the proposed change won&#8217;t break Xoops compatibility. The ImpressCMS 1.2 branch will have some very interesting additions and changes, especially for module developers</p>
<p><strong>jQuery inclusion in the core: </strong>The standard inclusion of the jQuery library guarantees the developer that AJAX functionality will be available without any extra dependencies. The fact that the jQuery library is set as standard also means less potential juggling with different AJAX libraries and versions of those libraries.</p>
<p><strong>IPF</strong>: The classes which started some time ago as the SmartObject framework, have evolved and extended to form the ImpressCMS Persistable Framework (IPF). These are classes that serve as a solid foundation for modules, without having to re-invent the wheel (or the hot water, depending on your preference).</p>
<p><strong>EYODF</strong> or Eat Your Own Dog Food. A very healthy principle (unless you really start eating dog food, don&#8217;t exaggerate) that has been taken up by the ImpressCMS core and addon developer teams.<br />
The first steps are already made towards converting the entire core of ImpressCMS towards using IPF. Most im* modules (imTagging, imBlogging) are also heavy users of IPF. That&#8217;s also the best way of testing the IPF design. Eating our own Dog Food <img src='http://blog.3mension.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>When the bugs found in Alpha 2 are resolved, ImpressCMS 1.2 will evolve towards the beta cycle. That means that no breaking changes will be made anymore. This doesn&#8217;t mean everything will be frozen. Already some nice layout work is being prepared on the installation procedure.</p>
<p>3Mension will be compatible with the 1.1.2 version of ImpressCMS at the moment, as the first release of the site is imminent (a few weeks at most). The new features in iCMS 1.2 look better and better as we get nearer the new release.</p>
<p>I can hardly wait.</p>


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		<item>
		<title>3mension development status report May 2009</title>
		<link>http://blog.3mension.com/2009/06/3mension-development-status-report-1/</link>
		<comments>http://blog.3mension.com/2009/06/3mension-development-status-report-1/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 08:11:42 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Plans]]></category>
		<category><![CDATA[impresscms]]></category>

		<guid isPermaLink="false">http://blog.3mension.com/?p=23</guid>
		<description><![CDATA[Contrary to my previous post, development of the impressCMS module is advancing steadily. I&#8217;m no seasoned iCMS developer, and neither am I a PHP guru, so it is taking quite some time to achieve functionality some might wrap together in a few hours. Most of the time, I&#8217;ve been experimenting with possible approaches to code organisation [...]


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			<content:encoded><![CDATA[<p>Contrary to my previous post, development of the impressCMS module is advancing steadily. I&#8217;m no seasoned iCMS developer, and neither am I a PHP guru, so it is taking quite some time to achieve functionality some might wrap together in a few hours. Most of the time, I&#8217;ve been experimenting with possible approaches to code organisation and finding my way in the iCMS API documentation.</p>
<p>I am happy to announce that <span id="more-23"></span>a major part of the core functionality has been written in its basic form. At the moment, it is possible to upload files accompanied by an image, a title and a description. It&#8217;s still butt-ugly at the moment, as no time has been devoted yet to the templates that should make everything look nice on the screen. Once the functionality is approaching what will be used on the production site, I&#8217;ll start looking at the presentation.</p>
<p>At the moment, the plugin is built with an old Xoops plugin to generate the classes. ImpressCMS 1.2 is still a bit too far off to wait for it to get to a state I am confident with to install on a website out in the open. That&#8217;s a shame really, as the IPF framework, in combination with the imbuilding plugin for iCMS 1.2.x is a very powerful and easy-to-use tool to develop with.</p>
<p>I started asking around about the feature set users would like to see. My first victims were on <a title="Call for Input on BA.org" href="http://blenderartists.org/forum/showthread.php?t=158125" target="_blank">BlenderArtists</a>. I plan to build a bit of momentum on the different forums towards the launch of the beta, which should be next month at the latest.</p>


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		<item>
		<title>Towards a polished site</title>
		<link>http://blog.3mension.com/2009/01/towards-a-polished-site/</link>
		<comments>http://blog.3mension.com/2009/01/towards-a-polished-site/#comments</comments>
		<pubDate>Thu, 22 Jan 2009 22:30:35 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Plans]]></category>
		<category><![CDATA[drupal]]></category>
		<category><![CDATA[joomla]]></category>
		<category><![CDATA[module]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[xoops]]></category>

		<guid isPermaLink="false">http://blog.3mension.com/2009/01/towards-a-polished-site/</guid>
		<description><![CDATA[I have been working on a Xoops module to take care of the most important part of the site : the publishing and retrieval of 3d models. It&#8217;s rather crude at the moment, and I also have another fear: while Xoops is rather easy to get a working module for, the community is severely lacking [...]


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			<content:encoded><![CDATA[<p>I have been working on a Xoops module to take care of the most important part of the site : the publishing and retrieval of 3d models. It&#8217;s rather crude at the moment, and I also have another fear: while Xoops is rather easy to get a working module for, the community is severely lacking some of the more polished modules/plugins one can find in more complex CMS platforms, such as <a href="http://www.joomla.org">Joomla </a>or <a href="http://www.drupal.org">Drupal</a>.</p>
<p>There is much work to be done to get the loose modules working together and the Xoops platform has lost much of its momentum last year during the period of infighting that spawned forks like <a href="http://www.impresscms.org">ImpressCMS</a>, chasing many talented developers away.</p>
<p>I seem to be coping at the moment, but it just seems more work to get to a point where other systems can take you with a standard install.</p>


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		<title>Hello world!</title>
		<link>http://blog.3mension.com/2008/11/hello-world/</link>
		<comments>http://blog.3mension.com/2008/11/hello-world/#comments</comments>
		<pubDate>Fri, 07 Nov 2008 21:01:27 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Plans]]></category>
		<category><![CDATA[3mension]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[wordpress]]></category>
		<category><![CDATA[xoops]]></category>

		<guid isPermaLink="false">http://blog.3mension.com/?p=1</guid>
		<description><![CDATA[Very proudly, I present the 3mension blog to the world. Some time ago, as I also mentioned on <a href="http://d-log.nebulagame.com/2008/10/30/building-an-art-website-in-xoops/">my personal page</a>, I got the idea that some game art related services might be interesting. I'm a Torque Game Engine licensee, and an avid Blender supporter, and those are at least 2 communities that might benefit from such a service.

Unfortunately, setting up a website the way I imagined it, even


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			<content:encoded><![CDATA[<p>Very proudly, I present the 3mension blog to the world. Some time ago, as I also mentioned on <a href="http://d-log.nebulagame.com/2008/10/30/building-an-art-website-in-xoops/">my personal page</a>, I got the idea that some game art related services might be interesting. I&#8217;m a Torque Game Engine licensee, and an avid Blender supporter, and those are at least 2 communities that might benefit from such a service.</p>
<p>Unfortunately, setting up a website the way I imagined it, even in its most austere form, was not easy at all. Then the job got a bit in the way too, just to make things more interesting. I didn&#8217;t give up though, and I&#8217;m slowly building up the framework to run <a href="http://www.3mension.com">3mension.com</a> .</p>
<p>Firstly, I&#8217;ll build a Xoops-based version. I have most of my PHP development experience with that framework, and I think it will be a good exercise and a valid testcase for developing something other than a standard community site with news posts and a forum. Based on my experience, the decision will have to be made after the first version of the site whether to continue with Xoops, or if other frameworks provide more of the needed functionalities out of the box.</p>
<p>Right now, all I want is to do two things very well:</p>
<ul>
<li>Provide an easy and efficient upload experience to publishers</li>
<li>Make it easy for non-publishing users to find the files they need.</li>
</ul>
<p>That seems to be two trivial goals, but don&#8217;t let that fool you. The word &#8216;easy&#8217; is not difficult to write in a post like this, but it is not so easy to write the code for that elusive little word &#8216;easy&#8217;.</p>
<p><span id="more-1"></span></p>
<p>Right now, there is this blog, and a holding page telling you to wait, and to leave your name and mail address if you would like to be notified of the new and exciting things that are coming in the future.</p>


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